Simulation Engineer Job at Wandelbots in Dresden

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Simulation Engineer Job at Wandelbots in Dresden

Simulation Engineer Job at Wandelbots in Dresden — cover image reading START SOMETHING NEW, SIMULATION ENGINEER, DRESDEN, GERMANY

Employer: Wandelbots GmbH

Sector: Industrial robotics software and automation

Location: Dresden, Saxony, Germany

Open roles: 1

Employment information: Full-time; permanent employee; regular on-site work at customer locations

Wandelbots GmbH has a Simulation Engineer, NVIDIA Omniverse position in Dresden for an engineer who can turn industrial automation concepts into simulation environments that are useful in project work. The vacancy centres on NVIDIA Omniverse, CAD data, kinematics and the Wandelbots NOVA Extension. It is a full-time, permanent employee role, with regular work on-site at customer locations stated as part of the position.

The work is intended for someone who values the practical consequences of a model, rather than simulation as an isolated technical exercise. The role connects scene construction, functional equipment models, virtual commissioning and reusable tooling. It will suit an applicant who wants to work across robotics, industrial automation and software while helping translate validated virtual behaviour into deployment-oriented engineering work.

Opportunity Details

Simulation engineering for practical industrial robotics

From CAD preparation to virtual commissioning workflows

The advertised post focuses on the simulation foundation used in customer projects and internal development. Its core task is to create high-fidelity scenes for industrial robotics use cases in NVIDIA Omniverse and Isaac Sim. That includes moving from source engineering data to clean assets and organised scene setups that can be maintained and used in projects.

Equipment must be more than visual geometry in this context. The vacancy describes kinematizing grippers, fixtures and production equipment so they function in simulation, then setting up technically correct models to support virtual commissioning. The engineering objective is to keep simulated behaviour practical and application-oriented as work moves between virtual validation and real-world deployment and execution.

A further strand of the role concerns the Wandelbots NOVA Extension and the broader simulation toolset. The successful candidate will integrate Wandelbots technology into customer simulation projects and contribute to Isaac Sim extensions and tools. The stated purpose is to make project delivery faster and more scalable, while modern AI-assisted tools may support daily engineering work and project execution.

About the Employer: Wandelbots GmbH

Wandelbots and the physical AI approach

Industrial automation through connected robots and software

Wandelbots GmbH describes itself as a Physical AI company working to make Physical AI a backbone of industrial operations. Its official company materials present the purpose as bringing intelligence to production and turning expertise into systems in which robots and software work together. The company frames its work around reducing barriers between people and industrial automation technology.

The employer’s public platform description identifies Wandelbots NOVA as a software-defined automation platform for industrial robots. It is presented as vendor-agnostic and as a way to connect robots, systems and workflows within an intelligent layer. That platform context explains why the vacancy combines three-dimensional simulation, industrial equipment and software extension work rather than treating them as separate disciplines.

Wandelbots states that NOVA bridges a digital twin and the shop floor, while connecting information technology and operational technology. In the employer’s description, the platform supports simulation, deployment and scaling of automation. For this position, the link is concrete: the simulation environments must be ready for project use and the work is expected to account for the gap between validated virtual behaviour and real applications.

NOVA, digital twins and operational deployment

A platform context for reusable simulation work

The company also describes a production setting in which simulations and live production can run in sync. Its materials emphasise reusable workflows, connected robot fleets and adaptation across sites and systems. These are relevant themes for an engineer developing maintainable scenes, technically correct models and tools that can support more than a single project setup.

The official vacancy places the job in Dresden and describes cooperation with Software Development, Robotics, Product and Customer Projects. It also notes regular customer-site work and commissioning support. An applicant can therefore expect the role to sit close to both engineering development and the industrial use cases that the simulations are intended to serve.


Open Positions

1. Simulation Engineer, NVIDIA Omniverse / Simulation Engineer (gn) NVIDIA Omniverse

Official title: Simulation Engineer (gn) NVIDIA Omniverse

Location: Dresden, Germany; regular on-site work at customer locations Employment information: Full-time; permanent employee; regular on-site work at customer locations

This engineering position is concerned with building dependable simulation assets and environments for industrial robotics. The role spans visual and functional representation: CAD data needs to become simulation-ready content, while grippers, fixtures and production equipment need appropriate kinematics and technically correct models. The expected result is a scene setup that is structured, maintainable and prepared for project use.

The vacancy also gives the engineer a tooling remit. Alongside customer simulation projects, the work involves the Wandelbots NOVA Extension, Isaac Sim extensions and simulation tools. It is therefore not limited to configuring one environment at a time. The post asks for interest in reusable workflows and in combining hands-on engineering with scalable extension development, supported by cooperation across technical and customer-facing teams.

Responsibilities

  • Build high-fidelity NVIDIA Omniverse and Isaac Sim scenes for industrial robotics use cases.
  • Convert CAD data into clean assets and structured scene configurations suitable for simulation.
  • Prepare technically robust, maintainable simulation environments for customer projects and internal development.
  • Kinematize grippers, fixtures and production equipment so that they operate functionally within a simulated setup.
  • Establish technically correct simulation models and assist virtual commissioning workflows.
  • Keep simulation behaviour practical and application-oriented when supporting the transition from virtual validation to deployment and execution.
  • Integrate Wandelbots technology through the NOVA Extension in customer simulation projects.
  • Contribute to Isaac Sim extensions and simulation tools intended to improve the speed and scalability of project delivery.

Qualifications

  • German language skills at B2 level or above, as required for customer communication.
  • English language skills at B2 level or above.
  • Willingness to work regularly on-site at customer locations and support commissioning activities.
  • Ability to work across Software Development, Robotics, Product and Customer Projects.
  • Preferred: hands-on experience with NVIDIA Omniverse, Isaac Sim or a comparable simulation environment.
  • Preferred: solid CAD knowledge, including preparation of engineering data for simulation.
  • Preferred: experience with virtual commissioning in an industrial automation context.
  • Preferred: confidence in kinematization and in creating technically correct simulation models.

Skills and Competencies

  • A basic understanding of OpenUSD and awareness of the sim-to-real gap.
  • Structured, practical and solution-oriented engineering methods.
  • Ability to interpret CAD material as simulation-ready assets and scene structure.
  • Familiarity with virtual commissioning concepts for industrial automation.
  • Comfort working with functional kinematics for industrial equipment.
  • An advantage: programming skills, particularly Python, plus Git and collaborative development workflows.
  • Interest in modern AI-assisted tools for engineering and project execution.

Benefits and Employment Information

  • Training and mental health opportunities are listed in the vacancy.
  • Up to three days of volunteer time off are stated for charitable work.
  • Free lunch, snacks and drinks are included among the listed provisions.
  • The employer lists team events.
  • Thirty days of annual vacation are stated, along with additional rest during the Christmas to New Year period.
  • The vacancy states that usual earnings are paid when an employee takes care of a sick child.
  • Salary information is not disclosed in the vacancy.

Application Guidance

How to present relevant simulation engineering evidence

Make the connection between models, equipment and deployment clear

A focused application for this position can demonstrate how you have taken a robotics or automation simulation beyond a visual demonstration. Consider describing the source CAD data, the choices made when structuring a scene, the equipment that needed functional kinematics and the way the model was checked. Where appropriate, explain how a simulation informed virtual commissioning, validation or an engineering decision. Keep examples accurate and distinguish personal contributions from team outcomes.

The advertised work combines project delivery with reusable tooling, so it helps to show both practical judgement and a method for repeatability. If you have worked with Omniverse, Isaac Sim, a comparable environment, OpenUSD, Python or Git, identify the task and your level of involvement rather than simply naming the technology. Applicants can also make language capability and readiness for customer-site commissioning easy to understand, since these are explicitly stated in the vacancy.

  • Select one or two examples involving industrial robotics simulation, CAD conversion or virtual commissioning.
  • Describe any gripper, fixture or production-equipment kinematics you configured and how you tested the model.
  • State experience with NVIDIA Omniverse, Isaac Sim or a comparable environment precisely, including the scope of your contribution.
  • Where relevant, outline use of OpenUSD, Python, Git or collaborative development practices without overstating proficiency.
  • Make German and English language ability visible in the application materials.
  • Confirm only if accurate that regular customer-site work and commissioning support are appropriate for you.

How to Apply

Submit Your Application Through the Verified Route

Use the employer’s official application form

The role-specific application form for this Wandelbots vacancy opens through the button below. The form requests a CV and provides space for a motivation statement. It also allows recent certificates and a brief cover letter to be supplied, with other supporting material optional.

The documents should give clear evidence of relevant simulation, CAD, kinematics and industrial automation experience. A concise explanation of your interest in production-oriented simulation and reusable tooling can help connect your background to the responsibilities described. Review the form carefully so that all required fields and uploaded files are complete.

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